Intel® Global Challenge at UC Berkeley: Winners
Winners of the 2013 Intel Global Challenge at UC Berkeley
The winners of the 9th annual Intel Global Challenge at UC Berkeley have been announced. This year, 28 teams from around the world presented groundbreaking innovations in such fields as healthcare, environmental cleanup, and cloud computing, among others. In addition to sharing their breakthrough ideas and novel technologies, each team presented their business plan to judges – including successful Silicon Valley entrepreneurs, and venture capitalists – who provided valuable feedback and advice for moving their promising startups forward.
Grand Prize Winner: Mobile Monitoring Station, Chile
Driven to improve safety conditions for industrial workers, Mobile Monitoring Station – comprised of team members from engineering R&D company SoluNova, Chilean mining company Codelco, and the University of Chile – created a set of portable sensors which collect industrial workers’ biomedical data, such as heart rate, from the field in real time. These sensors, which are embedded in workers’ clothing, transmit this valuable information to devices such as smart phones and tablets, as well as the cloud, to enable remote monitoring of work sites and alert management to potentially hazardous conditions for workers. Mobile Monitoring Station provides clients with the necessary hardware and software for this remote monitoring, charging a monthly fee per worker for the service. As a result, companies will be able to react more quickly to dangerous situations, reducing injuries and mitigating loss of life.
See previous Intel Global Challenge at UC Berkeley winners
Best of Category in Internet, Mobile & Software Computing: Gameleon, Bulgaria
Gameleon is a cloud-based platform that allows anyone to create, publish, play and monetize Web games, using only a browser. Users create games via a visual interface, requiring no programming skills or experience. Gameleon’s intuitive platform relies on simple interactions and familiar processes, such as “drag-and-drop,” to create a rich, interactive game world that can provide the same level of visceral experience as top-notch desktop MMOs. Gameleon also handles the hosting, publishing and multiplayer-aspect of all games created “out of the box,” allowing users to focus on the creative process.
Best of Category in Computing for Social Innovation: Karmashop, Mexico
Karmashop is a customized, crowd-funding platform that allows users to present projects or initiatives that require funding, and find support. Users, such as those affected by recent floods in Mexico, present their proposed solutions online, and then family, friends and others have the opportunity to fund their efforts. The result is a win-win where those in need receive support, while those able to help experience the joy of giving, as well as earn “good karma” credits for the future.
Best of Category in Hardware and Computing: Tensive, Italy
Tensive, a biotech startup, has developed implantable biomaterials for the reconstruction of large bone and tissue defects caused by osteoporosis, trauma or tumor removal. The company’s novel technology enables the replication of blood vessels within biocompatible material, accelerating the natural regeneration of bone and tissue. As a result, patients experience less pain and require fewer surgeries.